At the instant, Sideswipe is a loose-to-play recreation and not using a means of monetization, even though the bones of Rocket League Items structures where you may pay into the sport are present. Completing suits, win or lose, earns you experience factors, which earn you in-recreation forex and free up beauty rewards alongside a struggle skip-like praise music.
There are also a series of "demanding situations" you could whole that give XP bonuses--things like "win three Duels" fits or "play five suits with this precise car frame." None are specially hard, however they do give you a little something greater to attention on as you play.
The development system also clips proper alongside, dishing out plenty of little rewards alongside the manner that give you a few incentive to play other than increasing your rank in every of the activities. One assumes the game will adopt some form of monetization shape inside the future, and it will probable be just like that of the unique Rocket League's paid Rocket Pass shape, but we're going to should wait to Rocketleaguefans.com see how that might affect the game.